Bug fixes
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+4
-5
@@ -21,7 +21,7 @@
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</style>
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<body bgcolor=white text=black link=black alink=blue vlink=blue>
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<center>
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<canvas id='canvas1' width=600 height=600></canvas>
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<canvas id='canvas1' style="width: 600px; height:600px;" width=1200 height=1200></canvas>
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</center>
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</body>
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@@ -53,9 +53,8 @@ Solar RTX
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<!!-------- HERE IS WHERE YOU CAN PROVIDE A LONGER TEXT DESCRIPTION -------->
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<script id='my_instructions' type='text/html'><font color=#909090>
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<p style="font-size:30px; ">I am implementing ray tracing<br>
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to multiple spheres with a single<br>
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light source and Phong shading.
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<p style="font-size:30px; ">In this homework, I implemented Global illumination w/
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Realtime Recursive Ray Tracing!
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<p>
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<i style="font-size:25px;">Here is how it works:</i>
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<ul>
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@@ -142,7 +141,7 @@ editor.setOptions({
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});
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editor.setAutoScrollEditorIntoView(true);
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// REPARSE THE SHADER PROGRAM AFTER EVERY KEYSTROKE.
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delete editor.KeyBinding;
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let lastTime = Date.now();
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let animating = true;
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let ctrl = false;
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