Fixed Memory leaks curropted heaps as well as other bugs.
Code refinement and cleaning.
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Executable
+165
@@ -0,0 +1,165 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{62CCFC20-46DF-4039-97A5-AA068BD6A016}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>ConsoleApplication18</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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<ProjectName>BadassPascal</ProjectName>
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<ConfigurationType>Application</ConfigurationType>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_ALLOW_RTCc_IN_STL;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<SubSystem>Console</SubSystem>
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<Link>
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<SubSystem>Console</SubSystem>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
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<ExceptionHandling>false</ExceptionHandling>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<StackReserveSize>33554432</StackReserveSize>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="BadassPascal.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</Project>
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@@ -0,0 +1,60 @@
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var a,b,c,d,e,f,g,i,j,f,begi,k,t;
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PROCedURe p;
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bEgIn
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if j=0 then i:=a;
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if j=1 then i:=b;
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if j=2 then i:=c;
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if j=3 then i:=d;
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if j=4 then i:=e;
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if j=5 then i:=g;
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end;
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procedure q;
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begin
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if j=0 then a:=i;
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if j=1 then b:=i;
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if j=2 then c:=i;
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if j=3 then d:=i;
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if j=4 then e:=i;
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if j=5 then g:=i;
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end;
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begin
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a:=0;
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begi:=1;
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while begi#6 do
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begin
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if begi#0 then read(t);
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k:=begi;
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f:=k;
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if k>0 then f:=k+1;
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while k>0 do
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begin
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j:=k-1;
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call p;
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if i>t then
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k:=1;
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if i<=t then
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begin
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j:=k;
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call q;
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end;
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k:=k-1;
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f:=f-1;
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end;
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j:=f;
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i:=t;
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call q;
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write(a);
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write(b);
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begi:=begi+1;
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end;
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write(b);
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write(c);
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write(d);
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write(e);
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write(g);
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end.
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@@ -0,0 +1,27 @@
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const a=10;
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var b,c;
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procedure p;
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var d;
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begin
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d:=20;
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write(d);
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c:=d/a;
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write(c);
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c:=c+b;
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write(c);
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if a<c then c:=c*2;
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write(c);
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end;
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begin
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read (b);
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while b#0 do
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begin
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call p;
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write(c);
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read(b);
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b := 4*b/2/3+(3*1);
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write(b);
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end;
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b:=1;
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write(b);
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end.
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