Bill Sun 3 years ago
parent 3d01d60374
commit 4dd571b3d2

5
.gitignore vendored

@ -34,4 +34,7 @@ test*.c*
*.user
*.filters
*.tmp
server.bin
*.bin
*.shm
server/packages/**
*.ipynb

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@ -1,61 +0,0 @@
{
"cells": [
{
"cell_type": "code",
"execution_count": 4,
"metadata": {},
"outputs": [
{
"name": "stdout",
"output_type": "stream",
"text": [
"0, 1\n",
"1, 1\n",
"1, 2\n",
"1, 2\n"
]
}
],
"source": [
"class A:\n",
" def s(self, *_):\n",
" print(\"A\")\n",
"\n",
"class B(A):\n",
" def s(self, a, b = 1, *_):\n",
" print(f'{a}, {b}')\n",
"\n",
"t = B()\n",
"t.s(0)\n",
"t.s(1)\n",
"t.s(1,2)\n",
"t.s(1,2,3)"
]
}
],
"metadata": {
"interpreter": {
"hash": "31f2aee4e71d21fbe5cf8b01ff0e069b9275f58929596ceb00d14d90e3e16cd6"
},
"kernelspec": {
"display_name": "Python 3.10.2 64-bit",
"language": "python",
"name": "python3"
},
"language_info": {
"codemirror_mode": {
"name": "ipython",
"version": 3
},
"file_extension": ".py",
"mimetype": "text/x-python",
"name": "python",
"nbconvert_exporter": "python",
"pygments_lexer": "ipython3",
"version": "3.10.2"
},
"orig_nbformat": 4
},
"nbformat": 4,
"nbformat_minor": 2
}

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@ -1,21 +0,0 @@
MIT License
Copyright (c) Microsoft Corporation.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE

@ -1,84 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Rule Name="CppWinRT" DisplayName="C++/WinRT" Order="75" PageTemplate="generic" xmlns="http://schemas.microsoft.com/build/2009/properties">
<Rule.Categories>
<Category Name="General" DisplayName="General"/>
</Rule.Categories>
<Rule.DataSource>
<DataSource Persistence="ProjectFile" HasConfigurationCondition="false" Label="Globals" />
</Rule.DataSource>
<StringProperty Name="RootNamespace"
DisplayName="Root Namespace"
Description="Specifies the default namespace to be used with new files created in this project."
Category="General" />
<EnumProperty Name="CppWinRTVerbosity"
DisplayName="Verbosity"
Description="Sets the importance of C++/WinRT build messages"
Category="General">
<EnumValue Name="low" DisplayName="low" Description="Enables messages when MSBuild verbosity is set to at least 'detailed'" />
<EnumValue Name="normal" DisplayName="normal" Description="Enables messages when MSBuild verbosity is set to at least 'normal'" />
<EnumValue Name="high" DisplayName="high" Description="Enables messages when MSBuild verbosity is set to at least 'minimal'" />
</EnumProperty>
<EnumProperty Name="CppWinRTProjectLanguage"
DisplayName="Project Language"
Description="Sets the C++ dialect for the project. C++/WinRT provides full projection support, C++/CX permits consuming projection headers."
Category="General">
<EnumValue Name="C++/WinRT" DisplayName="C++/WinRT" Description="Enables full consuming and producing projection support and Xaml integration" />
<EnumValue Name="C++/CX" DisplayName="C++/CX" Description="Enables C++/CX code to generate and use consuming projections" />
</EnumProperty>
<BoolProperty Name="CppWinRTLibs"
DisplayName="Umbrella Library"
Description="Adds the WindowsApp.lib umbrella library for Windows Runtime imports"
Category="General" />
<BoolProperty Name="CppWinRTModernIDL"
DisplayName="Modern IDL"
Description="Enables midlrt.exe modern IDL support (disable for custom behavior such as proxy/stub generation)"
Category="General" />
<IntProperty Name="CppWinRTNamespaceMergeDepth"
DisplayName="Namespace Merge Depth"
Description="Overrides the depth of mdmerge.exe namespace merging (Xaml apps require 1)"
Category="General" />
<BoolProperty Name="CppWinRTRootNamespaceAutoMerge"
DisplayName="Use Root Namespace Merge Depth"
Description="Use the Root Namespace as the default merge depth"
Category="General" />
<BoolProperty Name="CppWinRTUsePrefixes"
DisplayName="Use Prefixes"
Description="Uses a dotted prefix namespace convention (versus a nested folder convention)"
Category="General" />
<StringProperty Name="CppWinRTParameters"
DisplayName="Additional Parameters"
Description="Additional cppwinrt.exe command-line parameters"
Category="General" />
<BoolProperty Name="CppWinRTFastAbi"
DisplayName="Fast ABI"
Description="Enables Fast ABI feature for both consuming and producing projections"
Category="General" />
<BoolProperty Name="CppWinRTOptimized"
DisplayName="Optimized"
Description="Enables component projection optimization features (e.g., unified construction)"
Category="General" />
<BoolProperty Name="CppWinRTGenerateWindowsMetadata"
DisplayName="Generate Windows Metadata"
Description="Enables or disables the generation of Windows Metadata"
Category="General" />
<BoolProperty Name="CppWinRTEnableDefaultCopyLocalFalse"
DisplayName="Enable C++/WinRT Copy Local Defaults"
Description="Enables or disables the default for copying binaries to the output folder to be false"
Category="General" />
</Rule>

@ -1,66 +0,0 @@
<!--
***********************************************************************************************
Copyright (C) Microsoft Corporation. All rights reserved.
***********************************************************************************************
-->
<!--Set compiler and linker options for projects requiring C++/WinRT. -->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- Only do this for MSBuild versions below 16.0
as it is since done automatically, see https://github.com/microsoft/msbuild/pull/3605-->
<MSBuildAllProjects Condition="'$(MSBuildToolsVersion)' &lt;= '15'">$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
</PropertyGroup>
<PropertyGroup>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
<CanReferenceWinRT>true</CanReferenceWinRT>
<CppWinRTPackage Condition="'$(CppWinRTEnabled)' != 'true'">true</CppWinRTPackage>
<CppWinRTPackage Condition="'$(CppWinRTPackage)' != 'true'">false</CppWinRTPackage>
<XamlLanguage Condition="'$(XamlLanguage)' == ''">CppWinRT</XamlLanguage>
<IsNativeLanguage>true</IsNativeLanguage>
<!-- This causes VS to add the platform WinMD references for the target SDK -->
<WinMDAssembly>true</WinMDAssembly>
<!--Set a value to prevent SDK's uap.props from setting it and pointing to the wrong headers-->
<CppWinRT_IncludePath>PreventSdkUapPropsAssignment</CppWinRT_IncludePath>
<CppWinRTEnableDefaultCopyLocalFalse Condition="'$(CppWinRTEnableDefaultCopyLocalFalse)' == ''">true</CppWinRTEnableDefaultCopyLocalFalse>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<CompileAsWinRT Condition="'$(CppWinRTProjectLanguage)' != 'C++/CX' And '%(ClCompile.CompileAsWinRT)' == ''">false</CompileAsWinRT>
<LanguageStandard Condition="'%(ClCompile.LanguageStandard)' == ''">stdcpp17</LanguageStandard>
</ClCompile>
<Midl Condition="'$(CppWinRTModernIDL)' != 'false'">
<EnableWindowsRuntime>true</EnableWindowsRuntime>
<MetadataFileName>$(IntDir)Unmerged\%(Filename).winmd</MetadataFileName>
<GenerateClientFiles Condition="'%(Midl.GenerateClientFiles)'==''">None</GenerateClientFiles>
<GenerateServerFiles Condition="'%(Midl.GenerateServerFiles)'==''">None</GenerateServerFiles>
<GenerateStublessProxies Condition="'%(Midl.GenerateStublessProxies)'==''">false</GenerateStublessProxies>
<GenerateTypeLibrary Condition="'%(Midl.GenerateTypeLibrary)'==''">false</GenerateTypeLibrary>
<HeaderFileName Condition="'%(Midl.HeaderFileName)'==''">nul</HeaderFileName>
<DllDataFileName Condition="'%(Midl.DllDataFileName)'==''">nul</DllDataFileName>
<InterfaceIdentifierFileName Condition="'%(Midl.InterfaceIdentifierFileName)'==''">nul</InterfaceIdentifierFileName>
<ProxyFileName Condition="'%(Midl.ProxyFileName)'==''">nul</ProxyFileName>
<TypeLibraryName Condition="'%(Midl.TypeLibraryName)'==''"></TypeLibraryName>
</Midl>
<ProjectReference Condition="'$(XamlLanguage)' != 'C++' and '$(CppWinRTEnableDefaultCopyLocalFalse)' == 'true'">
<!-- By default, for a C++/WinRT project,
don't copy project reference output to the output directory
of the current project for projects that are not an exe. -->
<Private Condition="'$(ConfigurationType)' != 'Application' and '$(OutputType)'!='winexe' and '$(OutputType)'!='exe' and '$(OutputType)'!='appcontainerexe'">false</Private>
</ProjectReference>
<Reference Condition="'$(XamlLanguage)' != 'C++' and '$(CppWinRTEnableDefaultCopyLocalFalse)' == 'true'">
<!-- By default, for a C++/WinRT project,
don't copy reference output to the output directory
of the current project for projects that are not an exe. -->
<Private Condition="'$(ConfigurationType)' != 'Application' and '$(OutputType)'!='winexe' and '$(OutputType)'!='exe' and '$(OutputType)'!='appcontainerexe'">false</Private>
</Reference>
</ItemDefinitionGroup>
<ItemGroup>
<PropertyPageSchema Include="$(MSBuildThisFileDirectory)\CppWinrtRules.Project.xml"/>
<ProjectCapability Include="CppWinRT" />
</ItemGroup>
</Project>

@ -1,888 +0,0 @@
<!--
***********************************************************************************************
Copyright (C) Microsoft Corporation. All rights reserved.
***********************************************************************************************
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- Only do this for MSBuild versions below 16.0
as it is since done automatically, see https://github.com/microsoft/msbuild/pull/3605-->
<MSBuildAllProjects Condition="'$(MSBuildToolsVersion)' &lt;= '15'">$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
</PropertyGroup>
<PropertyGroup>
<CppWinRTVerbosity Condition="'$(CppWinRTVerbosity)' == ''">normal</CppWinRTVerbosity>
<CppWinRTCommandVerbosity Condition="'$(CppWinRTVerbosity)' == 'high'">-verbose</CppWinRTCommandVerbosity>
<CppWinRTProjectWinMD>$(OutDir)$(RootNamespace).winmd</CppWinRTProjectWinMD>
<CppWinRTMergedDir>$(IntDir)Merged\</CppWinRTMergedDir>
<CppWinRTUnmergedDir>$(IntDir)Unmerged\</CppWinRTUnmergedDir>
<CppWinRTSkipUnchangedFiles Condition="'$(CppWinRTSkipUnchangedFiles)' == ''">true</CppWinRTSkipUnchangedFiles>
<CppWinRTUseHardlinksIfPossible Condition="'$(CppWinRTUseHardlinksIfPossible)' == ''">false</CppWinRTUseHardlinksIfPossible>
<CppWinRTWriteOnlyWhenDifferent Condition="('$(CppWinRTWriteOnlyWhenDifferent)' == '') And (('$(MSBuildToolsVersion)' == 'Current') Or ('$(MSBuildToolsVersion)' &gt;= '15'))">true</CppWinRTWriteOnlyWhenDifferent>
<CppWinRTWriteOnlyWhenDifferent Condition="'$(CppWinRTWriteOnlyWhenDifferent)' != 'true'">false</CppWinRTWriteOnlyWhenDifferent>
<CppWinRTHasHashTask Condition="('$(CppWinRTHasHashTask)' == '') And (('$(MSBuildToolsVersion)' == 'Current'))">true</CppWinRTHasHashTask>
<CppWinRTHasHashTask Condition="'$(CppWinRTHasHashTask)' != 'true'">false</CppWinRTHasHashTask>
<CppWinRTPackageDir Condition="'$(CppWinRTPackage)' == 'true' and '$(CppWinRTPackageDir)'==''">$([System.IO.Path]::GetFullPath($(MSBuildThisFileDirectory)))..\..\</CppWinRTPackageDir>
<CppWinRTPackageDir Condition="'$(CppWinRTPackage)' != 'true' and '$(CppWinRTPackageDir)'==''">$([System.IO.Path]::GetFullPath($(MSBuildThisFileDirectory)))</CppWinRTPackageDir>
<CppWinRTParameters Condition="'$(CppWinRTFastAbi)'=='true'">$(CppWinRTParameters) -fastabi</CppWinRTParameters>
<CppWinRTPath Condition="'$(CppWinRTPackage)' == 'true' and '$(CppWinRTPath)'==''">"$(CppWinRTPackageDir)bin\"</CppWinRTPath>
<CppWinRTPath Condition="'$(CppWinRTPackage)' != 'true' and '$(CppWinRTPath)'==''">"$(CppWinRTPackageDir)"</CppWinRTPath>
<!-- By default enable C++/WinRT to include target platform winmds if we didn't overide sdk references and the C++ Project system isn't already adding them -->
<!-- _PrepareForReferenceResolution adds the references if TargetPlatformIdentifier is UAP -->
<CppWinRTImplicitlyExpandTargetPlatform Condition="'$(CppWinRTImplicitlyExpandTargetPlatform)' == '' and '$(CppWinRTOverrideSDKReferences)' != 'true' and '$(TargetPlatformIdentifier)' != 'UAP'">true</CppWinRTImplicitlyExpandTargetPlatform>
<XamlLanguage Condition="'$(CppWinRTProjectLanguage)' == 'C++/CX'">C++</XamlLanguage>
<XamlNamespace Condition="'$(XamlNamespace)' == ''">Windows.UI.Xaml</XamlNamespace>
<XamlMetaDataProviderIdl Condition="'$(XamlMetaDataProviderIdl)'== ''">$(GeneratedFilesDir)XamlMetaDataProvider.idl</XamlMetaDataProviderIdl>
<XamlMetaDataProviderCpp Condition="'$(XamlMetaDataProviderCpp)'== ''">$(GeneratedFilesDir)XamlMetaDataProvider.cpp</XamlMetaDataProviderCpp>
<CppWinRTMdMergeResponseFile Condition="'$(CppWinRTMdMergeResponseFile)'==''">$(IntDir)$(MSBuildProjectFile).mdmerge.rsp</CppWinRTMdMergeResponseFile>
<CppWinRTMidlResponseFile Condition="'$(CppWinRTMidlResponseFile)'==''">$(IntDir)$(MSBuildProjectFile).midlrt.rsp</CppWinRTMidlResponseFile>
<CppWinRTPlatformProjectionResponseFile Condition="'$(CppWinRTPlatformProjectionResponseFile)'==''">$(IntDir)$(MSBuildProjectFile).cppwinrt_plat.rsp</CppWinRTPlatformProjectionResponseFile>
<CppWinRTReferenceProjectionResponseFile Condition="'$(CppWinRTReferenceProjectionResponseFile)'==''">$(IntDir)$(MSBuildProjectFile).cppwinrt_ref.rsp</CppWinRTReferenceProjectionResponseFile>
<CppWinRTComponentProjectionResponseFile Condition="'$(CppWinRTComponentProjectionResponseFile)'==''">$(IntDir)$(MSBuildProjectFile).cppwinrt_comp.rsp</CppWinRTComponentProjectionResponseFile>
<!-- For CX projects, CppWinRT will never output a winmd-->
<!-- NOTE: We don't set a default here as the default requires evaluation of project references
and this is done by the CppWinRTComputeGenerateWindowsMetadata target. -->
<CppWinRTGenerateWindowsMetadata Condition="'$(CppWinRTGenerateWindowsMetadata)' == '' AND '$(XamlLanguage)' == 'C++' ">false</CppWinRTGenerateWindowsMetadata>
<!-- For CX projects, turn off the component projection generation-->
<CppWinRTEnableComponentProjection Condition="'$(CppWinRTEnableComponentProjection)' == '' AND '$(XamlLanguage)' == 'C++' ">false</CppWinRTEnableComponentProjection>
<CppWinRTEnableComponentProjection Condition="'$(CppWinRTEnableComponentProjection)' == ''">true</CppWinRTEnableComponentProjection>
<CppWinRTEnablePlatformProjection Condition="'$(CppWinRTEnablePlatformProjection)' == ''">true</CppWinRTEnablePlatformProjection>
<CppWinRTEnableReferenceProjection Condition="'$(CppWinRTEnableReferenceProjection)' == ''">true</CppWinRTEnableReferenceProjection>
<GeneratedFilesDir Condition="'$(GeneratedFilesDir)' == ''">$(IntDir)Generated Files\</GeneratedFilesDir>
<!--Override SDK's uap.props setting to ensure version-matched headers-->
<CppWinRT_IncludePath>$(GeneratedFilesDir)</CppWinRT_IncludePath>
<!--TEMP: Override NuGet SDK's erroneous setting in uap.props -->
<WindowsSDK_MetadataFoundationPath Condition="('$(WindowsSDK_MetadataFoundationPath)'!='') And !Exists($(WindowsSDK_MetadataFoundationPath))">$(WindowsSDK_MetadataPathVersioned)</WindowsSDK_MetadataFoundationPath>
<!-- CAExcludePath is used to set an environment variable, so make sure this is defined on a single line. -->
<CAExcludePath>$(GeneratedFilesDir);$(CAExcludePath)</CAExcludePath>
<PrepareForBuildDependsOn>
$(PrepareForBuildDependsOn);
CppWinRTVerifyKitVersion;
</PrepareForBuildDependsOn>
<!-- Note: Before* targets run before Compute* targets. -->
<BeforeMidlCompileTargets>
$(BeforeMidlCompileTargets);CppWinRTAddXamlMetaDataProviderIdl;
</BeforeMidlCompileTargets>
<ComputeMidlInputsTargets>
$(ComputeMidlInputsTargets);CppWinRTComputeXamlGeneratedMidlInputs;CppWinRTSetMidlReferences;
</ComputeMidlInputsTargets>
<AfterMidlTargets>
$(AfterMidlTargets);
GetCppWinRTMdMergeInputs;
CppWinRTMergeProjectWinMDInputs;
CppWinRTGetResolvedWinMD;
CppWinRTCopyWinMDToOutputDirectory;
</AfterMidlTargets>
<ResolveReferencesDependsOn>
$(ResolveReferencesDependsOn);
CppWinRTImplicitlyExpandTargetPlatform
</ResolveReferencesDependsOn>
<ResolveAssemblyReferencesDependsOn>
$(ResolveAssemblyReferencesDependsOn);GetCppWinRTProjectWinMDReferences;CppWinRTMarkStaticLibrariesPrivate;
</ResolveAssemblyReferencesDependsOn>
<!-- Note: Before* targets run before Compute* targets. -->
<BeforeClCompileTargets>
$(BeforeClCompileTargets);CppWinRTAddXamlMetaDataProviderCpp;CppWinRTMakeProjections;
</BeforeClCompileTargets>
<!-- Ensure ComputeCompileInputsTargets runs at the end so that FixupCLCompileOptions is the last to run -->
<ComputeCompileInputsTargets>
CppWinRTComputeXamlGeneratedCompileInputs;$(ComputeCompileInputsTargets);CppWinRTHeapEnforcementOptOut;
</ComputeCompileInputsTargets>
<MarkupCompilePass1DependsOn>
$(MarkupCompilePass1DependsOn);CppWinRTAddXamlReferences
</MarkupCompilePass1DependsOn>
<MarkupCompilePass2DependsOn>
$(MarkupCompilePass2DependsOn);CppWinRTSetXamlLocalAssembly
</MarkupCompilePass2DependsOn>
<CleanDependsOn>
$(CleanDependsOn);CppWinRTClean
</CleanDependsOn>
<GetTargetPathDependsOn>
$(GetTargetPathDependsOn);CppWinRTGetResolvedWinMD
</GetTargetPathDependsOn>
<GetPackagingOutputsDependsOn>
$(GetPackagingOutputsDependsOn);CppWinRTGetResolvedWinMD
</GetPackagingOutputsDependsOn>
</PropertyGroup>
<!-- For a static library we don't want the winmd/lib/pdb to be packaged -->
<PropertyGroup Condition="'$(ConfigurationType)' == 'StaticLibrary'">
<IncludeCopyWinMDArtifactsOutputGroup>false</IncludeCopyWinMDArtifactsOutputGroup>
</PropertyGroup>
<Target Name="CppWinRTVerifyKitVersion" Condition="'$(CppWinRTOverrideSDKReferences)' != 'true'">
<PropertyGroup>
<_CppWinRT_RS4OrGreater>false</_CppWinRT_RS4OrGreater>
<_CppWinRT_RS4OrGreater Condition="'$(TargetPlatformVersion)' &gt;= '10.0.17134.0'">true</_CppWinRT_RS4OrGreater>
</PropertyGroup>
<VCMessage Code="MSB8036" Type="Error" Arguments="10.0.17134.0 (or later)" Condition="$(_CppWinRT_RS4OrGreater) != 'true'" />
</Target>
<Target Name="CppWinRTClean">
<ItemGroup>
<_FilesToDelete Remove="@(_FilesToDelete)"/>
<_FilesToDelete Include="$(GeneratedFilesDir)**"/>
<_FilesToDelete Include="$(CppWinRTMergedDir)**"/>
<_FilesToDelete Include="$(CppWinRTUnmergedDir)**"/>
<_FilesToDelete Include="$(CppWinRTProjectWinMD)"/>
</ItemGroup>
<Delete Files="@(_FilesToDelete)"/>
</Target>
<Target Name="CppWinRTHeapEnforcementOptOut" Condition="'@(ClCompile)' != ''">
<ItemGroup Condition="'$(CppWinRTHeapEnforcement)'=='' and ('@(Page)' != '' Or '@(ApplicationDefinition)' != '')">
<ClCompile>
<AdditionalOptions>%(ClCompile.AdditionalOptions) /DWINRT_NO_MAKE_DETECTION</AdditionalOptions>
</ClCompile>
</ItemGroup>
</Target>
<!--
The CppWinRTImplicitlyExpandTargetPlatform target will find the
appropriate platform in the requested SDK, gather the
list of references for that platform, and add them to the
ReferencePath item which is the ItemGroup which contains
resolved paths to pass to e.g. the compiler.
Xaml targets do this for UWP but for desktop,
apps can't opt-in to WinRT doing it for them.
-->
<Target Name="CppWinRTImplicitlyExpandTargetPlatform"
Condition="'$(CppWinRTImplicitlyExpandTargetPlatform)' == 'true'">
<ItemGroup>
<_TargetPlatformWinMDs Condition="'$(TargetPlatformSdkRootOverride)' != ''" Include="$(TargetPlatformSdkRootOverride)\References\$(XeWin10TargetVersion)\**\*.winmd">
<WinMDFile>true</WinMDFile>
<CopyLocal>false</CopyLocal>
<ReferenceGrouping>$(TargetPlatformMoniker)</ReferenceGrouping>
<ReferenceGroupingDisplayName>$(TargetPlatformDisplayName)</ReferenceGroupingDisplayName>
<ResolvedFrom>CppWinRTImplicitlyExpandTargetPlatform</ResolvedFrom>
<IsSystemReference>True</IsSystemReference>
</_TargetPlatformWinMDs>
<_TargetPlatformWinMDs Condition="'$(TargetPlatformSdkRootOverride)' == ''" Include="$(WindowsSDK_MetadataPathVersioned)\**\*.winmd">
<WinMDFile>true</WinMDFile>
<CopyLocal>false</CopyLocal>
<ReferenceGrouping>$(TargetPlatformMoniker)</ReferenceGrouping>
<ReferenceGroupingDisplayName>$(TargetPlatformDisplayName)</ReferenceGroupingDisplayName>
<ResolvedFrom>CppWinRTImplicitlyExpandTargetPlatform</ResolvedFrom>
<IsSystemReference>True</IsSystemReference>
</_TargetPlatformWinMDs>
</ItemGroup>
<Warning Condition="'@(_TargetPlatformWinMDs)' == ''"
Text="Could not find target platform winmds for the SDK specified by [$(SDKIdentifier), $(SDKVersion), $(TargetPlatformIdentifier), $(TargetPlatformMinVersion), $(TargetPlatformVersion)]"/>
<Message Importance="Low" Text="Including @(_TargetPlatformWinMDs)" />
<ItemGroup>
<ReferencePath Include="@(_TargetPlatformWinMDs)" />
<_ResolveAssemblyReferenceResolvedFiles Include="@(_TargetPlatformWinMDs)" />
<!-- Clear out 'temporary' variable -->
<_TargetPlatformWinMDs Remove="@(_TargetPlatformWinMDs)" />
</ItemGroup>
</Target>
<!-- Target used only to evaluate CppWinRTGenerateWindowsMetadata if it doesn't already have a value -->
<Target Name="CppWinRTComputeGenerateWindowsMetadata"
DependsOnTargets="CppWinRTComputeXamlGeneratedMidlInputs;GetCppWinRTProjectWinMDReferences;$(CppWinRTComputeGenerateWindowsMetadataDependsOn)">
<PropertyGroup>
<!-- For static libraries, only idl causes a winmd to be generated.
For exe/dll, static libraries that produce a WinMD will be merged,
so they also cause a WinMD to be generated-->
<CppWinRTGenerateWindowsMetadata Condition="'$(ConfigurationType)' != 'StaticLibrary' AND '@(CppWinRTStaticProjectWinMDReferences)@(Midl)'!= ''">true</CppWinRTGenerateWindowsMetadata>
<CppWinRTGenerateWindowsMetadata Condition="'$(ConfigurationType)' == 'StaticLibrary' AND '@(Midl)'!= ''">true</CppWinRTGenerateWindowsMetadata>
<!-- At this point we checked all cases where we do generate a WinMD.
The remaining option is no WinMD. -->
<CppWinRTGenerateWindowsMetadata Condition="'$(CppWinRTGenerateWindowsMetadata)'== ''">false</CppWinRTGenerateWindowsMetadata>
</PropertyGroup>
</Target>
<Target Name="CppWinRTComputeGetResolvedWinMD"
Condition="'$(CppWinRTGenerateWindowsMetadata)' == ''">
<!-- If CppWinRTGenerateWindowsMetadata is not defined, compute it.-->
<!-- We use Calltarget, so we don't run anything including DependsOnTargets
targets if $(CppWinRTGenerateWindowsMetadata) already has a value.-->
<CallTarget Targets="CppWinRTComputeGenerateWindowsMetadata" />
</Target>
<!-- This target hooks into the GetResolvedWinMD target used to resolve the WinMD for native projects
so it is aware of the C++/WinRT generated WinMD.
There is no good way to hook GetResolvedWinMD so we use BeforeTargets. -->
<Target Name="CppWinRTGetResolvedWinMD"
DependsOnTargets="CppWinRTComputeGetResolvedWinMD"
BeforeTargets="GetResolvedWinMD"
Returns="@(WinMDFullPath)">
<!-- Add C++/WinRT primary WinMD to the WinMDFullPath if CppWinRTGenerateWindowsMetadata is true -->
<ItemGroup>
<!-- Create ItemGroup to evaluate FullPath -->
<_CppWinRTProjectWinMDItems Include="$(CppWinRTProjectWinMD)" />
<WinMDFullPath Include="@(_CppWinRTProjectWinMDItems->FullPath()->Distinct()->ClearMetadata())" Condition="'$(CppWinRTGenerateWindowsMetadata)' == 'true'">
<TargetPath>$([System.IO.Path]::GetFileName('$(CppWinRTProjectWinMD)'))</TargetPath>
<Primary>true</Primary>
<Implementation Condition="'$(TargetExt)' == '.dll' or '$(TargetExt)' == '.exe'">$(WinMDImplementationPath)$(TargetName)$(TargetExt)</Implementation>
<FileType>winmd</FileType>
<WinMDFile>true</WinMDFile>
<ProjectName>$(MSBuildProjectName)</ProjectName>
<ProjectType>$(ConfigurationType)</ProjectType>
</WinMDFullPath>
<_CppWinRTProjectWinMDItems Remove="$(CppWinRTProjectWinMD)" />
</ItemGroup>
<Message Text="GetResolvedWinMD: @(WinMDFullPath->'%(FullPath)')" Importance="$(CppWinRTVerbosity)"/>
</Target>
<!-- Static library reference WinMDs are merged into the project WinMD that
references it and might have the same name because they often share namespace.
Therefore they shouldn't be copied to the output folder
because they might override files in the output folder with the
same name, causing missing types. -->
<Target Name="CppWinRTMarkStaticLibrariesPrivate"
DependsOnTargets="ResolveProjectReferences"
Returns="@(_ResolvedProjectReferencePaths)">
<ItemGroup>
<_ResolvedProjectReferencePaths Condition="'%(_ResolvedProjectReferencePaths.ProjectType)' == 'StaticLibrary'">
<Private>false</Private>
</_ResolvedProjectReferencePaths>
</ItemGroup>
</Target>
<!--Define platform projection WinMD inputs-->
<Target Name="GetCppWinRTPlatformWinMDInputs"
DependsOnTargets="ResolveAssemblyReferences;GetCppWinRTPlatformWinMDReferences"
Returns="@(CppWinRTPlatformWinMDInputs)">
<ItemGroup>
<_CppWinRTPlatformWinMDInputs Remove="@(_CppWinRTPlatformWinMDInputs)" />
<_CppWinRTPlatformWinMDInputs Include="@(CppWinRTPlatformWinMDReferences)" />
<CppWinRTPlatformWinMDInputs Include="@(_CppWinRTPlatformWinMDInputs)">
<WinMDPath>%(FullPath)</WinMDPath>
</CppWinRTPlatformWinMDInputs>
</ItemGroup>
<Message Text="CppWinRTPlatformWinMDInputs: @(CppWinRTPlatformWinMDInputs->'%(WinMDPath)')" Importance="$(CppWinRTVerbosity)"/>
</Target>
<!--Define platform WinMD references for modern IDL compilation-->
<Target Name="GetCppWinRTPlatformWinMDReferences"
DependsOnTargets="ResolveAssemblyReferences;$(GetCppWinRTPlatformWinMDReferencesDependsOn)"
Returns="@(CppWinRTPlatformWinMDReferences)">
<ItemGroup>
<_CppWinRTPlatformWinMDReferences Remove="@(_CppWinRTPlatformWinMDReferences)" />
<_CppWinRTPlatformWinMDReferences Include="@(ReferencePath)" Condition="'%(ReferencePath.IsSystemReference)' == 'true' and '%(ReferencePath.WinMDFile)' == 'true' and '%(ReferencePath.ReferenceSourceTarget)' == 'ResolveAssemblyReference'" />
<!-- Also include the winmds from the ImplicitlyExpandTargetPlatform target if it is enabled. -->
<_CppWinRTPlatformWinMDReferences Include="@(ReferencePath)" Condition="'%(ReferencePath.IsSystemReference)' == 'true' and '%(ReferencePath.WinMDFile)' == 'true' and '%(ReferencePath.ResolvedFrom)' == 'ImplicitlyExpandTargetPlatform'" />
<!-- Also include the winmds from the CppWinRTImplicitlyExpandTargetPlatform target if it is enabled. -->
<_CppWinRTPlatformWinMDReferences Include="@(ReferencePath)" Condition="'%(ReferencePath.IsSystemReference)' == 'true' and '%(ReferencePath.WinMDFile)' == 'true' and '%(ReferencePath.ResolvedFrom)' == 'CppWinRTImplicitlyExpandTargetPlatform'" />
<_CppWinRTPlatformWinMDReferences Include="$(CppWinRTSDKReferences)" />
<CppWinRTPlatformWinMDReferences Remove="@(CppWinRTPlatformWinMDReferences)"/>
<CppWinRTPlatformWinMDReferences Include="@(_CppWinRTPlatformWinMDReferences->'%(FullPath)'->Distinct())">
<WinMDPath>%(FullPath)</WinMDPath>
</CppWinRTPlatformWinMDReferences>
</ItemGroup>
<Message Text="CppWinRTPlatformWinMDReferences: @(CppWinRTPlatformWinMDReferences->'%(WinMDPath)')" Importance="$(CppWinRTVerbosity)"/>
</Target>
<!--Get direct WinMD references (including Nuget packages) for projections, IDL processing, and AppX packaging-->
<Target Name="GetCppWinRTDirectWinMDReferences"
DependsOnTargets="ExpandSDKReferences;ResolveAssemblyReferences;$(GetCppWinRTDirectWinMDReferencesDependsOn)"
Returns="@(CppWinRTDirectWinMDReferences)">
<ItemGroup>
<_CppWinRTDirectWinMDReferences Remove="@(_CppWinRTDirectWinMDReferences)" />
<_CppWinRTDirectWinMDReferences Include="@(ReferencePath)" Condition="'%(ReferencePath.IsSystemReference)' != 'true' and '%(ReferencePath.WinMDFile)' == 'true' and '%(ReferencePath.ReferenceSourceTarget)' == 'ResolveAssemblyReference'" />
<_CppWinRTDirectWinMDReferences Include="@(ReferencePath)" Condition="'%(ReferencePath.WinMDFile)' == 'true' and '%(ReferencePath.ReferenceSourceTarget)' == 'ExpandSDKReference'" />
<CppWinRTDirectWinMDReferences Remove="@(CppWinRTDirectWinMDReferences)"/>
<CppWinRTDirectWinMDReferences Include="@(_CppWinRTDirectWinMDReferences)">
<WinMDPath>%(FullPath)</WinMDPath>
</CppWinRTDirectWinMDReferences>
</ItemGroup>
<Message Text="CppWinRTDirectWinMDReferences: @(CppWinRTDirectWinMDReferences->'%(WinMDPath)')" Importance="$(CppWinRTVerbosity)"/>
</Target>
<!--Get direct WinMD project references for projections, IDL processing, and AppX packaging-->
<Target Name="GetCppWinRTProjectWinMDReferences"
DependsOnTargets="ResolveProjectReferences;$(GetCppWinRTProjectWinMDReferencesDependsOn)"
Returns="@(CppWinRTStaticProjectWinMDReferences);@(CppWinRTDynamicProjectWinMDReferences)">
<ItemGroup>
<!-- Get static library project references -->
<_CppWinRTStaticProjectReferences Remove="@(_CppWinRTStaticProjectReferences)"/>
<_CppWinRTStaticProjectReferences Include="@(_ResolvedProjectReferencePaths)"
Condition= "'%(_ResolvedProjectReferencePaths.ProjectType)'=='StaticLibrary' AND
'%(_ResolvedProjectReferencePaths.WinMDFile)' == 'true'"/>
<!--Get dynamic library project references-->
<_CppWinRTDynamicProjectReferences Remove="@(_CppWinRTDynamicProjectReferences)"/>
<_CppWinRTDynamicProjectReferences Include="@(_ResolvedProjectReferencePaths)"
Condition= "'%(_ResolvedProjectReferencePaths.ProjectType)'!='StaticLibrary' AND
('%(_ResolvedProjectReferencePaths.WinMDFile)' == 'true' OR
('%(_ResolvedProjectReferencePaths.WinMDFile)' == '' AND '%(_ResolvedProjectReferencePaths.Extension)' == '.winmd'))"/>
</ItemGroup>
<ItemGroup>
<CppWinRTStaticProjectWinMDReferences Remove="@(CppWinRTStaticProjectWinMDReferences)" />
<CppWinRTStaticProjectWinMDReferences Include="@(_CppWinRTStaticProjectReferences)">
<WinMDPath>%(FullPath)</WinMDPath>
</CppWinRTStaticProjectWinMDReferences>
<CppWinRTDynamicProjectWinMDReferences Remove="@(CppWinRTDynamicProjectWinMDReferences)" />
<CppWinRTDynamicProjectWinMDReferences Include="@(_CppWinRTDynamicProjectReferences)">
<WinMDPath>%(FullPath)</WinMDPath>
</CppWinRTDynamicProjectWinMDReferences>
</ItemGroup>
<Message Text="CppWinRTStaticProjectWinMDReferences: @(CppWinRTStaticProjectWinMDReferences->'%(WinMDPath)')" Importance="$(CppWinRTVerbosity)"/>
<Message Text="CppWinRTDynamicProjectWinMDReferences: @(CppWinRTDynamicProjectWinMDReferences->'%(WinMDPath)')" Importance="$(CppWinRTVerbosity)"/>
</Target>
<Target Name="CppWinRTResolveReferences" DependsOnTargets="GetCppWinRTPlatformWinMDReferences;GetCppWinRTDirectWinMDReferences;GetCppWinRTProjectWinMDReferences;$(CppWinRTResolveReferencesDependsOn)" />
<!-- Calculates the input files and metadata directories to be passed to MdMerge -->
<Target Name="GetCppWinRTMdMergeInputs"
DependsOnTargets="CppWinRTComputeXamlGeneratedMidlInputs;CppWinRTResolveReferences;"
Returns="@(CppWinRTMdMergeMetadataDirectories);@(CppWinRTMdMergeInputs)">
<ItemGroup>
<_MdMergeInputs Remove="@(_MdMergeInputs)"/>
<_MdMergeInputs Include="@(Midl)">
<WinMDPath>%(Midl.OutputDirectory)%(Midl.MetadataFileName)</WinMDPath>
<MdMergeOutputFile>$(CppWinRTProjectWinMD)</MdMergeOutputFile>
</_MdMergeInputs>
<!-- Static libraries don't mdmerge other static libraries.
Instead they are passed as independent inputs for the component projection. -->
<_MdMergeInputs Include="@(CppWinRTStaticProjectWinMDReferences)" Condition="'$(ConfigurationType)' != 'StaticLibrary'">
<MdMergeOutputFile>$(CppWinRTProjectWinMD)</MdMergeOutputFile>
</_MdMergeInputs>
<_MdMergeReferences Remove="@(_MdMergeReferences)" />
<!-- Static libraries don't mdmerge other static libraries.
They are however used as references so idl can reference classes from other libs. -->
<_MdMergeReferences Include="@(CppWinRTStaticProjectWinMDReferences)" Condition="'$(ConfigurationType)' == 'StaticLibrary'" />
<_MdMergeReferences Include="@(CppWinRTDirectWinMDReferences)" />
<_MdMergeReferences Include="@(CppWinRTDynamicProjectWinMDReferences)" />
<_MdMergeReferences Include="@(CppWinRTPlatformWinMDReferences)" />
<CppWinRTMdMergeMetadataDirectories Remove="@(CppWinRTMdMergeMetadataDirectories)" />
<CppWinRTMdMergeMetadataDirectories Include="@(_MdMergeReferences->'%(RelativeDir)'->Distinct())" />
<CppWinRTMdMergeInputs Remove="@(CppWinRTMdMergeInputs)" />
<CppWinRTMdMergeInputs Include="@(_MdMergeInputs->'%(WinMDPath)'->Distinct())" />
</ItemGroup>
<Message Text="CppWinRTMdMergeInputs: @(CppWinRTMdMergeInputs)" Importance="$(CppWinRTVerbosity)"/>
<Message Text="CppWinRTMdMergeMetadataDirectories: @(CppWinRTMdMergeMetadataDirectories)" Importance="$(CppWinRTVerbosity)"/>
</Target>
<!-- Adds the XamlMetadataProvider idl to the Midl itemgroup, if building any xaml content -->
<!-- Note that Condition is evaluated before DependsOnTargets are run -->
<Target Name="CppWinRTComputeXamlGeneratedMidlInputs"
DependsOnTargets="$(CppWinRTComputeXamlGeneratedMidlInputsDependsOn)"
Condition="'@(Page)@(ApplicationDefinition)' != '' and '$(XamlLanguage)' == 'CppWinRT' and '$(CppWinRTAddXamlMetaDataProviderIdl)' == 'true'">
<PropertyGroup>
<_DisableReferences>false</_DisableReferences>
<_DisableReferences Condition="('$(CppWinRTOverrideSDKReferences)' != 'true') and ('$(TargetPlatformVersion)' &lt; '10.0.18310.0')">true</_DisableReferences>
</PropertyGroup>
<ItemGroup>
<Midl Remove="$(XamlMetaDataProviderIdl)" />
<Midl Include="$(XamlMetaDataProviderIdl)">
<DisableReferences Condition="$(_DisableReferences)">>true</DisableReferences>
</Midl>
</ItemGroup>
</Target>
<!-- Adds the XamlMetadataProvider cpp to the ClCompile itemgroup, if building any xaml content -->
<!-- Note that Condition is evaluated before DependsOnTargets are run -->
<Target Name="CppWinRTComputeXamlGeneratedCompileInputs"
DependsOnTargets="$(CppWinRTComputeXamlGeneratedCompileInputsDependsOn)"
Condition="'@(Page)@(ApplicationDefinition)' != '' and '$(XamlLanguage)' == 'CppWinRT' and '$(CppWinRTAddXamlMetaDataProviderIdl)' == 'true'">
<ItemGroup>
<ClCompile Remove="$(XamlMetaDataProviderCpp)" />
<ClCompile Include="$(XamlMetaDataProviderCpp)" Condition="'$(CppWinRTOptimized)'=='true'">
<CompilerIteration>XamlGenerated</CompilerIteration>
</ClCompile>
</ItemGroup>
</Target>
<!--If building any Xaml content, write XamlMetaDataProvider idl file -->
<Target Name="CppWinRTAddXamlMetaDataProviderIdl"
Condition="'@(Page)@(ApplicationDefinition)' != '' and '$(XamlLanguage)' == 'CppWinRT' and '$(CppWinRTAddXamlMetaDataProviderIdl)' == 'true'">
<PropertyGroup>
<_DisableReferences>false</_DisableReferences>
<_DisableReferences Condition="('$(CppWinRTOverrideSDKReferences)' != 'true') and ('$(TargetPlatformVersion)' &lt; '10.0.18310.0')">true</_DisableReferences>
<FullXamlMetadataProviderAttribute Condition="$(XamlCodeGenerationControlFlags.Contains('FullXamlMetadataProvider'))">[$(XamlNamespace).Markup.FullXamlMetadataProvider] </FullXamlMetadataProviderAttribute>
<XamlMarkupIdlImport Condition="$(_DisableReferences)">import "$(XamlNamespace).Markup.idl"%3b</XamlMarkupIdlImport>
<XamlMetaDataProviderIdlLines>
// This file is generated by the build to support Xaml apps
$(XamlMarkupIdlImport)
namespace $(RootNamespace)
{
$(FullXamlMetadataProviderAttribute)runtimeclass XamlMetaDataProvider : [default] $(XamlNamespace).Markup.IXamlMetadataProvider
{
XamlMetaDataProvider()%3b
}
}
</XamlMetaDataProviderIdlLines>
</PropertyGroup>
<WriteLinesToFile Condition="!$(CppWinRTWriteOnlyWhenDifferent)"
File="$(XamlMetaDataProviderIdl)" Lines="$(XamlMetaDataProviderIdlLines)"
Overwrite="true" />
<WriteLinesToFile Condition="$(CppWinRTWriteOnlyWhenDifferent)"
File="$(XamlMetaDataProviderIdl)" Lines="$(XamlMetaDataProviderIdlLines)"
Overwrite="true"
WriteOnlyWhenDifferent="true" />
</Target>
<!--If building any Xaml content, write XamlMetaDataProvider cpp file -->
<Target Name="CppWinRTAddXamlMetaDataProviderCpp"
Condition="'@(Page)@(ApplicationDefinition)' != '' and '$(XamlLanguage)' == 'CppWinRT' and '$(CppWinRTAddXamlMetaDataProviderIdl)' == 'true'">
<PropertyGroup>
<_PCH>@(ClCompile->Metadata('PrecompiledHeaderFile')->Distinct())</_PCH>
<XamlMetaDataProviderPch Condition="'$(_PCH)'!=''">#include "$(_PCH)"</XamlMetaDataProviderPch>
<XamlMetaDataProviderCppLines>
// This file is generated by the build to support Xaml apps
$(XamlMetaDataProviderPch)
#include "XamlMetaDataProvider.h"
#include "XamlMetaDataProvider.g.cpp"
</XamlMetaDataProviderCppLines>
</PropertyGroup>
<WriteLinesToFile Condition="!$(CppWinRTWriteOnlyWhenDifferent)"
File="$(XamlMetaDataProviderCpp)" Lines="$(XamlMetaDataProviderCppLines)"
Overwrite="true" />
<WriteLinesToFile Condition="$(CppWinRTWriteOnlyWhenDifferent)"
File="$(XamlMetaDataProviderCpp)" Lines="$(XamlMetaDataProviderCppLines)"
Overwrite="true"
WriteOnlyWhenDifferent="true" />
</Target>
<!--Insert Midl /references to Platform WinMDs, library reference WinMDs, and direct reference WinMDs-->
<Target Name="CppWinRTSetMidlReferences"
Condition="'$(CppWinRTModernIDL)' != 'false'"
DependsOnTargets="GetCppWinRTPlatformWinMDReferences;GetCppWinRTDirectWinMDReferences;GetCppWinRTProjectWinMDReferences;$(CppWinRTSetMidlReferencesDependsOn)"
Inputs="$(MSBuildAllProjects);@(CppWinRTDirectWinMDReferences);@(CppWinRTStaticProjectWinMDReferences);@(CppWinRTDynamicProjectWinMDReferences);@(CppWinRTPlatformWinMDReferences)"
Outputs="$(CppWinRTMidlResponseFile)">
<ItemGroup>
<_MidlReferences Remove="@(_MidlReferences)"/>
<_MidlReferences Include="@(CppWinRTDirectWinMDReferences)"/>
<_MidlReferences Include="@(CppWinRTStaticProjectWinMDReferences)"/>
<_MidlReferences Include="@(CppWinRTDynamicProjectWinMDReferences)"/>
<_MidlReferences Include="@(CppWinRTPlatformWinMDReferences)"/>
<_MidlReferencesDistinct Remove="@(_MidlReferencesDistinct)" />
<_MidlReferencesDistinct Include="@(_MidlReferences->'%(WinMDPath)'->Distinct())" />
<Midl Condition="'%(Midl.DisableReferences)'==''">
<AdditionalOptions>%(Midl.AdditionalOptions) %40"$(CppWinRTMidlResponseFile)"</AdditionalOptions>
</Midl>
</ItemGroup>
<PropertyGroup>
<_MidlrtParameters>@(_MidlReferencesDistinct->'/reference &quot;%(WinMDPath)&quot;','&#x0d;&#x0a;')</_MidlrtParameters>
</PropertyGroup>
<!-- Always write the midlrt.rsp file when the target runs, because the file is used as the output of this target. -->
<WriteLinesToFile
File="$(CppWinRTMidlResponseFile)" Lines="$(_MidlrtParameters)"
Overwrite="true" />
<Message Text="CppWinRTMidlReferences: @(_MidlReferences->'%(WinMDPath)')" Importance="$(CppWinRTVerbosity)"/>
</Target>
<!--Ctrl+F7 (selected file) midl compilation support-->
<Target Name="CppWinRTSetSelectMidlReferences" BeforeTargets="SelectMidl" DependsOnTargets="CppWinRTSetMidlReferences" />
<!--
============================================================
Generate a file used to track MdMerge dependencies between incremental build
executions. This handles cases where items are added or removed and can't
otherwise be detected with timestamp comparisons. The file contains a hash of
MdMerge inputs that are known to contribute to incremental build inconsistencies.
NOTE: this is not used when building with older MSBuild versions.
============================================================
-->
<Target Name="_CppWinRTGenerateMergeProjectWinMDDependencyCache" Condition="'$(CppWinRTHasHashTask)' == 'true'" DependsOnTargets="Midl;GetCppWinRTMdMergeInputs">
<ItemGroup>
<CustomAdditionalMdMergeInputs Include="$(IntermediateOutputPath)$(MSBuildProjectFile).MdMergeInputs.cache" />
<MdMergeCache Include="@(CppWinRTMdMergeInputs)" />
<MdMergeCache Include="@(Page)" />
<MdMergeCache Include="@(ApplicationDefinition)" />
<!-- No need to include properties here as those should be caught by having $(MSBuildAllProjects) as input to the target-->
</ItemGroup>
<Hash
ItemsToHash="@(MdMergeCache)"
IgnoreCase="$([MSBuild]::ValueOrDefault(`$(MdMergeCacheIgnoreCase)`, `true`))">
<Output TaskParameter="HashResult" PropertyName="MdMergeDependencyHash" />
</Hash>
<WriteLinesToFile Condition="!$(CppWinRTWriteOnlyWhenDifferent)"
File="$(IntermediateOutputPath)$(MSBuildProjectFile).MdMergeInputs.cache" Lines="$(MdMergeDependencyHash)"
Overwrite="true" />
<WriteLinesToFile Condition="$(CppWinRTWriteOnlyWhenDifferent)"
File="$(IntermediateOutputPath)$(MSBuildProjectFile).MdMergeInputs.cache" Lines="$(MdMergeDependencyHash)"
Overwrite="true"
WriteOnlyWhenDifferent="true" />
<ItemGroup>
<FileWrites Include="$(IntDir)$(MSBuildProjectFile).MdMergeInputs.cache" />
</ItemGroup>
</Target>
<Target Name="_CppWinRTCleanMdMergeOutputs">
<Delete Files="$(CppWinRTMdMergeResponseFile)" />
</Target>
<!--Merge project-generated WinMDs and project-referenced static library WinMDs into project WinMD-->
<Target Name="CppWinRTMergeProjectWinMDInputs"
DependsOnTargets="Midl;GetCppWinRTMdMergeInputs;_CppWinRTGenerateMergeProjectWinMDDependencyCache;$(CppWinRTMergeProjectWinMDInputsDependsOn)"
Inputs="$(MSBuildAllProjects);@(CppWinRTMdMergeInputs);@(CustomAdditionalMdMergeInputs)"
Outputs="@(_MdMergedOutput);$(CppWinRTMdMergeResponseFile)">
<PropertyGroup>
<!--Note: CppWinRTNamespaceMergeDepth supersedes CppWinRTMergeDepth-->
<_MdMergeDepth Condition="'$(CppWinRTNamespaceMergeDepth)' != ''">-n:$(CppWinRTNamespaceMergeDepth)</_MdMergeDepth>
<_MdMergeDepth Condition="'$(_MdMergeDepth)' == ''">$(CppWinRTMergeDepth)</_MdMergeDepth>
<_MdMergeDepth Condition="'$(_MdMergeDepth)' == '' And '$(CppWinRTRootNamespaceAutoMerge)' == 'true'">-n:$(RootNamespace.Split('.').length)</_MdMergeDepth>
<_MdMergeDepth Condition="'$(_MdMergeDepth)' == '' And ('@(Page)' != '' Or '@(ApplicationDefinition)' != '')">-n:1</_MdMergeDepth>
<_MdMergeCommand>$(MdMergePath)mdmerge %40"$(CppWinRTMdMergeResponseFile)"</_MdMergeCommand>
</PropertyGroup>
<PropertyGroup>
<!-- mdmerge.exe wants the folders to not have a trailing \ -->
<_MdMergeParameters Condition="'$(CppWinRTMergeNoValidate)'!='true'">-v</_MdMergeParameters>
<_MdMergeParameters>$(_MdMergeParameters) @(CppWinRTMdMergeMetadataDirectories->'-metadata_dir &quot;%(RelativeDir).&quot;', '&#x0d;&#x0a;')</_MdMergeParameters>
<_MdMergeParameters>$(_MdMergeParameters) @(CppWinRTMdMergeInputs->'-i &quot;%(Identity)&quot;', '&#x0d;&#x0a;')</_MdMergeParameters>
<_MdMergeParameters>$(_MdMergeParameters) -o &quot;$(CppWinRTMergedDir.TrimEnd('\'))&quot; -partial $(_MdMergeDepth)</_MdMergeParameters>
</PropertyGroup>
<!-- Always write the mdmerge.rsp file when the target runs, because the file is used as the output of this target. -->
<WriteLinesToFile
File="$(CppWinRTMdMergeResponseFile)" Lines="$(_MdMergeParameters)"
Overwrite="true" />
<MakeDir Directories="$(CppWinRTUnmergedDir);$(CppWinRTMergedDir)" />
<Message Text="$(_MdMergeCommand)" Importance="$(CppWinRTVerbosity)" Condition="'@(CppWinRTMdMergeInputs)' != ''" />
<!-- Only run mdmerge.exe when we actually have inputs -->
<Exec Command="$(_MdMergeCommand)" Condition="'@(CppWinRTMdMergeInputs)' != ''" />
<ItemGroup>
<_MdMergedOutput Remove="@(_MdMergedOutput)"/>
<_MdMergedOutput Include="$(CppWinRTMergedDir)*.winmd"/>
</ItemGroup>
<Message Text="CppWinRTMdMerge output: @(MdMergeOutput)" Importance="$(CppWinRTVerbosity)"/>
<!-- Clean the output file if the target failed to indicate it needs to be rebuild -->
<OnError ExecuteTargets="_CppWinRTCleanMdMergeOutputs" />
</Target>
<!-- Only copy winmd to output folder if CppWinRTGenerateWindowsMetadata is true -->
<!-- Note that Condition is evaluated before DependsOnTargets are run -->
<Target Name="CppWinRTCopyWinMDToOutputDirectory"
Condition="'$(CppWinRTGenerateWindowsMetadata)' == 'true'"
DependsOnTargets="CppWinRTMergeProjectWinMDInputs;$(CppWinRTCopyWinMDToOutputDirectoryDependsOn)"
Inputs="@(_MdMergedOutput)"
Outputs="$(CppWinRTProjectWinMD)">
<Copy UseHardlinksIfPossible="$(CppWinRTUseHardlinksIfPossible)"
SkipUnchangedFiles="$(CppWinRTSkipUnchangedFiles)"
SourceFiles="@(_MdMergedOutput)"
DestinationFiles="@(_MdMergedOutput->'$(OutDir)%(Filename)%(Extension)')" />
<ItemGroup>
<FileWrites Include="$(CppWinRTProjectWinMD)"/>
</ItemGroup>
</Target>
<!--
============================================================
Generate a file used to track C++/WinRT platform WinMD input dependencies between incremental build
executions. This handles cases where items are added or removed and can't
otherwise be detected with timestamp comparisons. The file contains a hash of
the platform winmd inputs that are known to contribute to incremental build inconsistencies.
NOTE: this is not used when building with older MSBuild versions.
============================================================
-->
<Target Name="_CppWinRTMakePlatformProjectionDependencyCache" Condition="'$(CppWinRTHasHashTask)' == 'true'" DependsOnTargets="CppWinRTResolveReferences;GetCppWinRTPlatformWinMDInputs">
<ItemGroup>
<CustomAdditionalPlatformWinMDInputs Include="$(IntDir)$(MSBuildProjectFile).cppwinrt_plat.cache" />
<CppWinRTPlatformProjectionCache Include="@(CppWinRTPlatformWinMDInputs)" />
<!-- No need to include properties here as those should be caught by having $(MSBuildAllProjects) as input to the target-->
</ItemGroup>
<Hash
ItemsToHash="@(CppWinRTPlatformProjectionCache)"
IgnoreCase="$([MSBuild]::ValueOrDefault(`$(CppWinRTPlatformProjectionCacheIgnoreCase)`, `true`))">
<Output TaskParameter="HashResult" PropertyName="CppWinRTPlatformProjectionDependencyHash" />
</Hash>
<WriteLinesToFile Condition="!$(CppWinRTWriteOnlyWhenDifferent)"
File="$(IntDir)$(MSBuildProjectFile).cppwinrt_plat.cache"
Lines="$(CppWinRTPlatformProjectionDependencyHash)"
Overwrite="true" />
<WriteLinesToFile Condition="$(CppWinRTWriteOnlyWhenDifferent)"
File="$(IntDir)$(MSBuildProjectFile).cppwinrt_plat.cache"
Lines="$(CppWinRTPlatformProjectionDependencyHash)"
Overwrite="true"
WriteOnlyWhenDifferent="true" />
<ItemGroup>
<FileWrites Include="$(IntDir)$(MSBuildProjectFile).cppwinrt_plat.cache" />
</ItemGroup>
</Target>
<Target Name="_CppWinRTCleanMakePlatformProjectionOutputs">
<Delete Files="$(CppWinRTPlatformProjectionResponseFile)" />
</Target>
<!-- Build the platform projection from the winmds that ship with the platform in the Windows SDK -->
<!-- Note that Condition is evaluated before DependsOnTargets are run -->
<Target Name="CppWinRTMakePlatformProjection"
Condition="'$(CppWinRTEnablePlatformProjection)' == 'true' AND '$(CppWinRTOverrideSDKReferences)' != 'true'"
DependsOnTargets="CppWinRTResolveReferences;GetCppWinRTPlatformWinMDInputs;_CppWinRTMakePlatformProjectionDependencyCache;$(CppWinRTMakePlatformProjectionDependsOn)"
Inputs="$(MSBuildAllProjects);@(CppWinRTPlatformWinMDInputs);@(CustomAdditionalPlatformWinMDInputs)"
Outputs="$(CppWinRTPlatformProjectionResponseFile)">
<PropertyGroup>
<CppWinRTCommand>$(CppWinRTPath)cppwinrt %40"$(CppWinRTPlatformProjectionResponseFile)"</CppWinRTCommand>
</PropertyGroup>
<ItemGroup>
<_CppwinrtInputs Remove="@(_CppwinrtInputs)"/>
<_CppwinrtInputs Include="@(CppWinRTPlatformWinMDInputs)"/>
</ItemGroup>
<PropertyGroup>
<_CppwinrtParameters>$(CppWinRTCommandVerbosity) $(CppWinRTParameters)</_CppwinrtParameters>
<_CppwinrtParameters>$(_CppwinrtParameters) @(_CppwinrtInputs->'-in &quot;%(WinMDPath)&quot;', '&#x0d;&#x0a;')</_CppwinrtParameters>
<_CppwinrtParameters>$(_CppwinrtParameters) -out &quot;$(GeneratedFilesDir).&quot;</_CppwinrtParameters>
</PropertyGroup>
<!-- Always write the cppwinrt_plat.rsp file when the target runs, because the file is used as the output of this target. -->
<WriteLinesToFile
File="$(CppWinRTPlatformProjectionResponseFile)" Lines="$(_CppwinrtParameters)"
Overwrite="true" />
<Message Text="$(CppWinRTCommand)" Importance="$(CppWinRTVerbosity)" Condition="'@(_CppwinrtInputs)' != ''" />
<Exec Command="$(CppWinRTCommand)" Condition="'@(_CppwinrtInputs)' != ''" />
<!-- Clean the output file if the target failed to indicate it needs to be rebuild -->
<OnError ExecuteTargets="_CppWinRTCleanMakePlatformProjectionOutputs" />
</Target>
<!--
============================================================
Generate a file used to track C++/WinRT reference WinMD input dependencies between incremental build
executions. This handles cases where items are added or removed and can't
otherwise be detected with timestamp comparisons. The file contains a hash of
the reference winmd inputs that are known to contribute to incremental build inconsistencies.
NOTE: this is not used when building with older MSBuild versions.
============================================================
-->
<Target Name="_CppWinRTMakeReferenceProjectionDependencyCache" Condition="'$(CppWinRTHasHashTask)' == 'true'" DependsOnTargets="CppWinRTResolveReferences">
<ItemGroup>
<CustomAdditionalReferenceWinMDInputs Include="$(IntDir)$(MSBuildProjectFile).cppwinrt_ref.cache" />
<CppWinRTReferenceProjectionCache Include="@(CppWinRTDirectWinMDReferences)" />
<CppWinRTReferenceProjectionCache Include="@(CppWinRTDynamicProjectWinMDReferences)" />
<CppWinRTReferenceProjectionCache Include="@(CppWinRTPlatformWinMDReferences)" />
<!-- No need to include properties here as those should be caught by having $(MSBuildAllProjects) as input to the target-->
</ItemGroup>
<Hash
ItemsToHash="@(CppWinRTReferenceProjectionCache)"
IgnoreCase="$([MSBuild]::ValueOrDefault(`$(CppWinRTReferenceProjectionCacheIgnoreCase)`, `true`))">
<Output TaskParameter="HashResult" PropertyName="CppWinRTReferenceProjectionDependencyHash" />
</Hash>
<WriteLinesToFile Condition="!$(CppWinRTWriteOnlyWhenDifferent)"
File="$(IntDir)$(MSBuildProjectFile).cppwinrt_ref.cache"
Lines="$(CppWinRTReferenceProjectionDependencyHash)"
Overwrite="true" />
<WriteLinesToFile Condition="$(CppWinRTWriteOnlyWhenDifferent)"
File="$(IntDir)$(MSBuildProjectFile).cppwinrt_ref.cache"
Lines="$(CppWinRTReferenceProjectionDependencyHash)"
Overwrite="true"
WriteOnlyWhenDifferent="true" />
<ItemGroup>
<FileWrites Include="$(IntDir)$(MSBuildProjectFile).cppwinrt_ref.cache" />
</ItemGroup>
</Target>
<Target Name="_CppWinRTCleanMakeReferenceProjectionOutputs">
<Delete Files="$(CppWinRTReferenceProjectionResponseFile)" />
</Target>
<!--Build reference projection from WinMD project references and dynamic library project references-->
<!-- Note that Condition is evaluated before DependsOnTargets are run -->
<Target Name="CppWinRTMakeReferenceProjection"
Condition="'@(CppWinRTDirectWinMDReferences)@(CppWinRTDynamicProjectWinMDReferences)' != '' AND '$(CppWinRTEnableReferenceProjection)' == 'true'"
DependsOnTargets="CppWinRTResolveReferences;_CppWinRTMakeReferenceProjectionDependencyCache;$(CppWinRTMakeReferenceProjectionDependsOn)"
Inputs="$(MSBuildAllProjects);@(CppWinRTDirectWinMDReferences);@(CppWinRTDynamicProjectWinMDReferences);@(CppWinRTPlatformWinMDReferences);@(CustomAdditionalReferenceWinMDInputs)"
Outputs="$(CppWinRTReferenceProjectionResponseFile)">
<PropertyGroup>
<CppWinRTCommand>$(CppWinRTPath)cppwinrt %40"$(CppWinRTReferenceProjectionResponseFile)"</CppWinRTCommand>
</PropertyGroup>
<ItemGroup>
<_CppwinrtRefInputs Remove="@(_CppwinrtRefInputs)"/>
<_CppwinrtRefInputs Include="@(CppWinRTDirectWinMDReferences)"/>
<_CppwinrtRefInputs Include="@(CppWinRTDynamicProjectWinMDReferences)"/>
<_CppwinrtRefRefs Remove="@(_CppwinrtRefRefs)"/>
<_CppwinrtRefRefs Include="@(CppWinRTPlatformWinMDReferences)"/>
</ItemGroup>
<PropertyGroup>
<_CppwinrtParameters>$(CppWinRTCommandVerbosity) $(CppWinRTParameters)</_CppwinrtParameters>
<_CppwinrtParameters>$(_CppwinrtParameters) @(_CppwinrtRefInputs->'-in &quot;%(WinMDPath)&quot;', '&#x0d;&#x0a;')</_CppwinrtParameters>
<_CppwinrtParameters>$(_CppwinrtParameters) @(_CppwinrtRefRefs->'-ref &quot;%(WinMDPath)&quot;', '&#x0d;&#x0a;')</_CppwinrtParameters>
<_CppwinrtParameters>$(_CppwinrtParameters) -out &quot;$(GeneratedFilesDir).&quot;</_CppwinrtParameters>
</PropertyGroup>
<!-- Always write the cppwinrt_ref.rsp file when the target runs, because the file is used as the output of this target. -->
<WriteLinesToFile
File="$(CppWinRTReferenceProjectionResponseFile)" Lines="$(_CppwinrtParameters)"
Overwrite="true" />
<Message Text="$(CppWinRTCommand)" Importance="$(CppWinRTVerbosity)" Condition="'@(_CppwinrtRefInputs)' != ''" />
<Exec Command="$(CppWinRTCommand)" Condition="'@(_CppwinrtRefInputs)' != ''" />
<!-- Clean the output file if the target failed to indicate it needs to be rebuild -->
<OnError ExecuteTargets="_CppWinRTCleanMakeReferenceProjectionOutputs" />
</Target>
<!--
============================================================
Generate a file used to track C++/WinRT reference WinMD input dependencies between incremental build
executions. This handles cases where items are added or removed and can't
otherwise be detected with timestamp comparisons. The file contains a hash of
the reference winmd inputs that are known to contribute to incremental build inconsistencies.
NOTE: this is not used when building with older MSBuild versions.
============================================================
-->
<Target Name="_CppWinRTMakeComponentProjectionDependencyCache" Condition="'$(CppWinRTHasHashTask)' == 'true'" DependsOnTargets="CppWinRTResolveReferences">
<ItemGroup>
<CustomAdditionalComponentWinMDInputs Include="$(IntDir)$(MSBuildProjectFile).cppwinrt_comp.cache" />
<CppWinRTComponentProjectionCache Include="@(CppWinRTMdMergeInputs)" />
<CppWinRTComponentProjectionCache Include="@(CppWinRTStaticProjectWinMDReferences)" />
<CppWinRTComponentProjectionCache Include="@(CppWinRTDirectWinMDReferences)"/>
<CppWinRTComponentProjectionCache Include="@(CppWinRTDynamicProjectWinMDReferences)"/>
<CppWinRTComponentProjectionCache Include="@(CppWinRTPlatformWinMDReferences)"/>
<!-- No need to include properties here as those should be caught by having $(MSBuildAllProjects) as input to the target-->
</ItemGroup>
<Hash
ItemsToHash="@(CppWinRTComponentProjectionCache)"
IgnoreCase="$([MSBuild]::ValueOrDefault(`$(CppWinRTComponentProjectionCacheIgnoreCase)`, `true`))">
<Output TaskParameter="HashResult" PropertyName="CppWinRTComponentProjectionDependencyHash" />
</Hash>
<WriteLinesToFile Condition="!$(CppWinRTWriteOnlyWhenDifferent)"
File="$(IntDir)$(MSBuildProjectFile).cppwinrt_comp.cache"
Lines="$(CppWinRTComponentProjectionDependencyHash)"
Overwrite="true" />
<WriteLinesToFile Condition="$(CppWinRTWriteOnlyWhenDifferent)"
File="$(IntDir)$(MSBuildProjectFile).cppwinrt_comp.cache"
Lines="$(CppWinRTComponentProjectionDependencyHash)"
Overwrite="true"
WriteOnlyWhenDifferent="true" />
<ItemGroup>
<FileWrites Include="$(IntDir)$(MSBuildProjectFile).cppwinrt_comp.cache" />
</ItemGroup>
</Target>
<Target Name="_CppWinRTCleanMakeComponentProjectionOutputs">
<Delete Files="$(CppWinRTComponentProjectionResponseFile)" />
</Target>
<!--Build component projection from project WinMD file and static library project references-->
<!-- Note that Condition is evaluated before DependsOnTargets are run -->
<Target Name="CppWinRTMakeComponentProjection"
Condition="'$(CppWinRTEnableComponentProjection)' == 'true'"
DependsOnTargets="CppWinRTResolveReferences;GetCppWinRTMdMergeInputs;_CppWinRTMakeComponentProjectionDependencyCache;$(CppWinRTMakeComponentProjectionDependsOn)"
Inputs="$(MSBuildAllProjects);@(CppWinRTMdMergeInputs);@(CppWinRTStaticProjectWinMDReferences);@(CustomAdditionalComponentWinMDInputs)"
Outputs="$(CppWinRTComponentProjectionResponseFile)">
<PropertyGroup>
<_PCH>@(ClCompile->Metadata('PrecompiledHeaderFile')->Distinct())</_PCH>
</PropertyGroup>
<Error Condition="('$(CppWinRTOverrideSDKReferences)' != 'true') and ('$(TargetPlatformVersion)' &lt; '10.0.17709.0') and ('$(_PCH)' != 'pch.h')"
Text="Please retarget to 10.0.17709.0 or later, or rename your PCH to 'pch.h'."/>
<PropertyGroup Condition="('$(CppWinRTOverrideSDKReferences)' == 'true') or ('$(TargetPlatformVersion)' &gt; '10.0.17708.0')">
<CppWinRTUsePrefixes Condition="'$(CppWinRTUsePrefixes)' == ''">true</CppWinRTUsePrefixes>
<CppWinRTPrecompiledHeader Condition="'$(CppWinRTPrecompiledHeader)' == ''">$(_PCH)</CppWinRTPrecompiledHeader>
</PropertyGroup>
<PropertyGroup>
<CppWinRTCommandUsePrefixes Condition="'$(CppWinRTUsePrefixes)' == 'true'">-prefix</CppWinRTCommandUsePrefixes>
<CppWinRTCommandPrecompiledHeader Condition="'$(CppWinRTPrecompiledHeader)' != ''">-pch $(CppWinRTPrecompiledHeader)</CppWinRTCommandPrecompiledHeader>
<CppWinRTCommand>$(CppWinRTPath)cppwinrt %40"$(CppWinRTComponentProjectionResponseFile)"</CppWinRTCommand>
</PropertyGroup>
<ItemGroup>
<!-- use the output from MdMerge directly to generate the component projection. -->
<_MdMergedOutput Remove="@(_MdMergedOutput)"/>
<_MdMergedOutput Include="$(CppWinRTMergedDir)*.winmd"/>
<_CppwinrtCompInputs Remove="@(_CppwinrtCompInputs)"/>
<_CppwinrtCompInputs Include="@(_MdMergedOutput)">
<WinMDPath>%(_MdMergedOutput.FullPath)</WinMDPath>
</_CppwinrtCompInputs>
<!-- If this is a static library with static library references,
pass the individual static library references to cppwinrt.exe
for the component projection as they are not merged.-->
<_CppwinrtCompInputs Include="@(CppWinRTStaticProjectWinMDReferences)" Condition="'$(ConfigurationType)' == 'StaticLibrary'">
<WinMDPath>%(CppWinRTStaticProjectWinMDReferences.FullPath)</WinMDPath>
</_CppwinrtCompInputs>
<_CppwinrtCompRefs Remove="@(_CppwinrtCompRefs)"/>
<_CppwinrtCompRefs Include="@(CppWinRTDirectWinMDReferences)"/>
<_CppwinrtCompRefs Include="@(CppWinRTDynamicProjectWinMDReferences)"/>
<_CppwinrtCompRefs Include="@(CppWinRTPlatformWinMDReferences)"/>
</ItemGroup>
<PropertyGroup>
<_CppwinrtParameters>$(CppWinRTCommandVerbosity) $(CppWinRTParameters) -overwrite -name $(RootNamespace) $(CppWinRTCommandPrecompiledHeader) $(CppWinRTCommandUsePrefixes) -comp &quot;$(GeneratedFilesDir)sources&quot;</_CppwinrtParameters>
<_CppwinrtParameters Condition="'$(CppWinRTOptimized)'=='true'">$(_CppwinrtParameters) -opt</_CppwinrtParameters>
<_CppwinrtParameters>$(_CppwinrtParameters) @(_CppwinrtCompInputs->'-in &quot;%(WinMDPath)&quot;', '&#x0d;&#x0a;')</_CppwinrtParameters>
<_CppwinrtParameters>$(_CppwinrtParameters) @(_CppwinrtCompRefs->'-ref &quot;%(WinMDPath)&quot;', '&#x0d;&#x0a;')</_CppwinrtParameters>
<_CppwinrtParameters>$(_CppwinrtParameters) -out &quot;$(GeneratedFilesDir).&quot;</_CppwinrtParameters>
</PropertyGroup>
<!-- Always write the cppwinrt_comp.rsp file when the target runs, because the file is used as the output of this target. -->
<WriteLinesToFile
File="$(CppWinRTComponentProjectionResponseFile)" Lines="$(_CppwinrtParameters)"
Overwrite="true" />
<Message Text="$(CppWinRTCommand)" Importance="$(CppWinRTVerbosity)" Condition="'@(_CppwinrtCompInputs)' != ''"/>
<Exec Command="$(CppWinRTCommand)" Condition="'@(_CppwinrtCompInputs)' != ''"/>
<!-- Clean the output file if the target failed to indicate it needs to be rebuild -->
<OnError ExecuteTargets="_CppWinRTCleanMakeComponentProjectionOutputs" />
</Target>
<Target Name="CppWinRTMakeProjections" DependsOnTargets="CppWinRTResolveReferences;CppWinRTMakePlatformProjection;CppWinRTMakeReferenceProjection;CppWinRTMakeComponentProjection;$(CppWinRTMakeProjectionsDependsOn)" />
<!--Add references to all merged project WinMD files for Xaml Compiler-->
<Target Name="CppWinRTAddXamlReferences"
Condition="'@(Page)@(ApplicationDefinition)' != '' and '$(XamlLanguage)' == 'CppWinRT'"
DependsOnTargets="$(CppWinRTAddXamlReferencesDependsOn)">
<ItemGroup>
<XamlReferencesToCompile Include="$(OutDir)*.winmd" />
</ItemGroup>
</Target>
<!--Clear merged assembly and set local assembly for Xaml Compiler.
(Note: this can be removed when CppWinRT references are removed from the Xaml targets file.)-->
<Target Name="CppWinRTSetXamlLocalAssembly"
Condition="'@(Page)@(ApplicationDefinition)' != '' and '$(XamlLanguage)' == 'CppWinRT'"
DependsOnTargets="$(CppWinRTSetXamlLocalAssemblyDependsOn)">
<PropertyGroup>
<CppWinRTMetadataAssembly></CppWinRTMetadataAssembly>
<XamlLocalAssembly>$(CppWinRTProjectWinMD)</XamlLocalAssembly>
</PropertyGroup>
</Target>
<!--Append any additional item metadata after all default and project settings have been applied-->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
<AdditionalOptions Condition="'%(ClCompile.LanguageStandard)' == 'stdcpp17'">%(AdditionalOptions) /await</AdditionalOptions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(GeneratedFilesDir)</AdditionalIncludeDirectories>
</ClCompile>
<Midl Condition="'$(CppWinRTModernIDL)' != 'false'">
<AdditionalMetadataDirectories Condition="'%(AdditionalMetadataDirectories)' == '' And '$(WindowsSDK_MetadataFoundationPath)' != ''">$(WindowsSDK_MetadataFoundationPath);%(AdditionalMetadataDirectories)</AdditionalMetadataDirectories>
<AdditionalMetadataDirectories Condition="'%(AdditionalMetadataDirectories)' == '' And '$(WindowsSDK_MetadataFoundationPath)' == ''">$(WindowsSDK_MetadataPath);%(AdditionalMetadataDirectories)</AdditionalMetadataDirectories>
<AdditionalOptions>%(AdditionalOptions) /nomidl</AdditionalOptions>
</Midl>
<Link>
<AdditionalDependencies Condition="'$(CppWinRTLibs)' != 'false'">%(AdditionalDependencies);WindowsApp.lib</AdditionalDependencies>
<AdditionalDependencies Condition="'$(CppWinRTFastAbi)'=='true'">%(AdditionalDependencies);$(CppWinRTPackageDir)build\native\lib\$(Platform)\cppwinrt_fast_forwarder.lib</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
</Project>

@ -1,22 +0,0 @@
========================================================================
The Microsoft.Windows.CppWinRT NuGet package automatically generates C++/WinRT projection headers,
enabling you to both consume and produce Windows Runtime classes.
========================================================================
C++/WinRT detects Windows metadata required by the project, from:
* Platform winmd files in the SDK (both MSI and NuGet)
* NuGet package references containing winmd files
* Other project references producing winmd files
* Raw winmd file references
* Interface definition language (IDL) files in the project
For any winmd file discovered above, C++/WinRT creates reference (consuming) projection headers.
Client code can simply #include these headers, which are created in the generated files directory (see below).
For any IDL file contained in the project, C++/WinRT creates component (producing) projection headers.
In addition, C++/WinRT generates templates and skeleton implementations for each runtime class, under the Generated Files directory.
========================================================================
For more information, visit:
https://github.com/Microsoft/cppwinrt/tree/master/nuget
========================================================================
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